A responsive screenshot comparison tool - Wraith
Published Date: 2024-05-01
Wraith is a free and open-source game engine that is used to develop video games. It is a cross-platform game engine, which means that it can be used to develop games for a variety of platforms, including Windows, macOS, Linux, iOS, and Android. Wraith is a powerful game engine that allows developers to create visually stunning and immersive games. It supports a variety of features, including 3D graphics, physics, networking, and scripting. Wraith is a popular game engine, and it has been used to develop a number of successful games, including "Half-Life 2" and "Portal 2."
The latest version of Wraith is 5.1.1, and it was released on March 17, 2023. This version includes a number of new features and improvements, including support for the latest graphics hardware, improved physics, and a new scripting language. Wraith 5.1.1 is a major update, and it is recommended that all developers upgrade to this version. You can download Wraith for free from the official website. Wraith is a great choice for developers who are looking for a powerful and free game engine. It is cross-platform, supports a variety of features, and is easy to use. If you are interested in developing video games, then you should definitely check out Wraith.
Wraith: Wraith is a screenshot comparison tool, created by developers at BBC News. Wraith uses a headless browser to create screenshots of webpages on different environments (or at different moments in time) and then creates a diff of the two images; the affected areas are highlighted in blue. There are two main modes for using Wraith, 'capture' mode and 'history' mode. Wraith has some built-in JavaScript and configuration file templates for you to get started with right away. If you wish to take screenshots of a component rather than the entire page, use casperjs and pass a selector along with your paths. In the 'component' example config, you can see how we specify a component name, domain path and selector we want to capture. All config options will be placed in a YAML config file. You set the headless browser, diff mode, threshold, fuzz amount and screen widths.